More experiences on iTunes Digital Copy

December 18th, 2009

So, I bought Inglourious Basterds on Blu-Ray with Digital Copy. This is my second Digital Copy purchase, the first having been Wall-E last summer. At that time I noted that everything was failing because I started out trying to import the digital copy with iTunes running — it only worked then if iTunes was not running, and then it worked.

Today the experience was different, but still problematic. I happen to be running Parallels with Windows XP for some work I have to do occasionally, and it was running. I purposefully turned off iTunes, expecting a replay of last time, but found that nothing happened — I was in the Mac OS, not using the Parallels that I have set to Spaces 2.

So, what happened was this: Parallels took control of the disk, and for the 3 or 5 minutes I was waiting the Windows version of the “activate” window was waiting. Once I disconnected that drive from Parallels it showed up in the Mac, and double-clicking on the install drive launched iTunes.

File size, 1.92 GB. Am I surprised that there were problems? Not really, DRM is usually a problem.

This Christmas season it seems like the studios are trying to really throw value in, I’ve seen in the advertisements 3 or 4 disc combinations with BluRay, DVD, digital copy, and extras. Seems kind of like a stopgap measure, but as far as consumer value goes it’s all a plus.

Adding to Gruber on Adobe and the iPhone

October 5th, 2009

Daring Fireball makes this comment – and for a change, not 3 days late:

Flash CS5 Will Build Native iPhone Apps
John Nack:

Today at Adobe MAX, the company announced that Flash tools will be able to build applications for iPhone that can be distributed through Apple’s App Store. A beta version of Flash Professional CS5 with this new capability is planned for release later this year. These aren’t Flash SWF files, they’re native iPhone apps.

This is not a port of the Flash runtime. You can’t use this to load Flash content over the web. What it means is that Flash developers can export native iPhone apps — compiled ARM binaries in .ipa packages — which can then be submitted to Apple through the normal App Store process. There are already eight such apps (built using beta versions of the new Flash developer tools) available in the App Store.

This is very interesting technology. That Adobe would go to this length perhaps suggests that they suspect that Apple will never allow the Flash runtime on the iPhone.

I will add this: I think it also suggests that Adobe realizes that the iPhone is or will become the dominant mobile platform.

Prediction: Within the year, Adobe-branded photo apps for the iPhone: probably will warrant some keynote demo time.

Claim Chowder

September 9th, 2009

Gruber conveniently forgets to mention that he also claimed that Jobs wouldn’t make any more public appearances for Apple. (original claim.)

Note to Interwebs: Who wants ‘enhanced’ albums? Nobody.

August 11th, 2009

This rumor has been going around for a few weeks, that Apple was coming out with an enhanced multimedia album format called cocktail. Now, The Unofficial Apple Weblog adds more fuel, that there will be competing formats – link.

TUAW ends their rumor with this:

this promises to be a pretty decent fight.

Really? I don’t think so. I don’t see many people today that want to poke around a kind of crappy interface to see the front and back of the album cover, let alone pay more for the multimedia ‘enhancements.’ They would be wiser to just start including song lyrics embedded in the tracks sold by the iTunes Store.

William Shatner Does Palin

July 28th, 2009

OMG

Disappearing rebuttal to David Pogue’s criticism of the cell phone industry

July 27th, 2009

Brief overview:

1) David Pogue wrote a critique of the American cell phone industry – State of the Art: The Irksome Cellphone Industry.

2) The CEO of Verizon wrote a letter to the publisher of the New York Times.

3) Pogue published the letter today, in a blog post called “The Cell Phone Industry Strikes Back”, but it has mysteriously disappeared from the New York Times website. I assume under legal threat from Verizon.

Link (non-functioning) for the disappeared piece.

I found the text of the disappeared letter on this blog:Intomobile – “Verizon Wireless CEO responds to David Pogue’s article on the American mobile industry”.

More on iPhone 3GS video

July 7th, 2009

A lot more information has come to light regarding how video works on the iPhone 3GS so I thought I would spend a little time summarizing things.

I. In-camera editing is destructive
This unfortunate “feature” looks as though it will be remedied with the OS 3.1 update, which has been reported to have the option of saving a copy before trimming.

II. The iPhone recompresses videos uploaded to YouTube or for email
Full quality iPhone 3GS video is 640 x 480 encoded with H.264 video and AAC audio; according to Robert Mohns, the data rate averages 3700 kbit/sec (this varies with program content). By my math that averages to 27 MB per minute. CamcorderInfo estimates an average of 25 MB/minute.

When emailing, the video is scaled down to 480 x 360 and recompressed at 800 kbit/s, resulting in a file size that is around 5-6 MB/minute.

III. Battery life
From CamcorderInfo.com:

We ran the battery test on the iPhone 3G S with the phone in Airplane mode, which disengages all wireless and cell-phone network connection activity. In this mode, the phone recorded video for 2 hours, 33 minutes, and 9 seconds before the battery died. This is a very good battery life and it is better than most ultra-compact camcorders are capable of. In our test, we also noticed the phone stopped recording video after roughly 1 hour and 15 minutes of straight recording. This must be due to the phone having a maximum clip length restriction of some sort.

This gives people some good tips on increasing battery life if you’re trying to record an event with a less than ideal battery situation, but what I find confusing is the file size limit, which appears to be around the 2 GB mark. Earlier in the review, however, CamcorderInfo says the clip limit is 10 minutes, however, this is disputed in one of the comments, so I don’t think it is accurate. Again, I suspect that the file size limit is 2 GB.

IV. The 3GS camera chip is capable of 720P HD
The RapidRepair teardown reported that the camera chipset (SoC S5PC100 from Samsung and thus confirm an ARM Cortex A8 running at 600 MHz (operates at up to 833MHz though)). Still resolution is 2048 x 1536 (3 megapixel). This HD feature is not enabled – it is uncelar whether from battery drain concerns, inconsistent framerate, or increased storage demands. It will be interesting to see if any 3rd party apps are able to take advantage of this possible feature, although I’m not holding my breath for Apple to make hacking into the camera very easy.

V. The lens:
The lens is the 35mm equivalent of a 37 mm lens, giving a 49 degree view angle, compared to the Flip Ultra HD’s 42 degree angle. Aperture is f2.8

VI. Autofocus
Autofocus is locked once recording begins. I would like to see this be updated in 3.1 or a future update.

Links of Interest

Robert Mohns iPhone 3GS review on Macintouch

Camcorder Info iPhone 3GS review

Chris Pirillo iPhone 3GS video upload test – link

Review from the Hawaii Blog. Includes a comparison of full-size and emailed videos.

iPhone Savior article with “Save a Copy” screenshot – link

Comparing iPhone 3GS video to Flip Ultra

June 27th, 2009

People seem to be in love with the new iPhone camera, which is quite an improvement over the camera used in the first generation and 3G. I haven’t seen that many video comparisons of what its video looked like compared to the inexpensive video cameras out there such as the Flip so I thought I’d do a brief comparison. [Update - for more info on the Flip Ultra, see here (Camcorderinfo review) or here (Amazon page with user reviews). By the way, I purchased my Flip Ultra 30 minute on sale from Amazon for $60 a couple months ago.]

First, the iPhone 3GS:

Second, the Flip Ultra:

A couple of notes. Since these get transcoded by YouTube, what this test shows is how the video from these cameras look like on YouTube. This is perfectly fine, since that’s how we’re uploading and watching our videos more and more. I think I might next upload a phone video to compare YouTube to MobileMe, but that will be for next time. But be advised that this transcoding process softens up the images of both a bit.

The most obvious difference between the two is the color cast: the iPhone’s is cooler, the Flip Ultra’s is warmer. It also seems as though the Flip Ultra’s exposure is a bit brighter, maybe a a half-stop, maybe a little more.

Both videos have the visible CMOS artifacting at times (the jelly rolll), but nothing that’s not to be expected with this technology and nothing extreme at all.

Conclusions? I think I prefer the full size video from the iPhone on the computer, but maybe give slight preference to the Flip Ultra on YouTube, perhaps for its slightly brighter exposure.

One last note: the famous video editing on the iPhone is destructive. I haven’t heard this mentioned many places, so user beware before trying this feature on footage you don’t want to throw away.

Hawk Wings is back!

June 21st, 2009

Hawk Wings, Tim Gaden’s pre-eminent blog for all things related to Mail.app resumed publication on June 19 following an 11-month hiatus. Welcome back!

Safari 4, wtf?

June 18th, 2009

So Safari 4 is really a great upgrade. I didn’t participate in the beta, wanting a stable browser, but now that the final version is here, three things.

1.) I wish they would have kept the top browser tabs. Vertical real estate is a premium on modern computers, particularly laptops, and I was looking forward to this.

2.) The progress bar went from meaning something to a meaningless spinner, that might as well be the spinning beachball of death.

3.) The most heinous. Why did they move the reload button far to the right in the address bar? Why??? Because you should really mouse out of your way to use it, you don’t want to reload pages very often. I would like to hear the design arguments to support this idiotic decision.